
VIII - The God-Emperor
Gain +1
Redeployment at level 2, 20 and 40. Every time a
Redeployment is consumed, you become Frenzied for 10 seconds and the following stats are increased:
Wounds,
Strength,
Skill,
Reload,
Aura.

Gain +1
Redeployment at level 2, 20 and 40. Every time a
Redeployment is consumed, you become Frenzied for 10 seconds and the following stats are increased:
Wounds,
Strength,
Skill,
Reload,
Aura.

Attracts Stage Items, Pickups, and Light Sources toward you when specific amounts of enemies are killed.

Increases the chance of finding a
Collectathon pickup. Triggers a Collectathon on Critical HP once per
Redeployment. Any currency collected has a chance to heal or increase
Corruption.


Healing is doubled. You are immune to Bleeding, Burning, Cursed, Poisoned, Slowed, Stunned, and Vulnerable status effects. Whenever you Overheal, you are Blessed for Overheal seconds.

Gives +2
Skip,
Banish and
Reroll. Gain
Corruption every level.
Corruption slightly reduces
Reload stat and increases
Skill and
Move stats.



Emit
Warp Rifts within
Aura range. The character starts gaining +1%
Range every level.

Increases the chance of inflicting status effects on enemies, their duration and their damage by 20%. Cycles through the following status effects every 10 seconds: Blessed, Cursed, Frenzied, Warded.

Increases the chance of finding a
Collectathon pickup. +25%
Tithe. Currency heals you. Healing pickups award currency instead of healing. Gain the Bleeding status effect if you do not pick up any currency for 1 minute.

Attacks against Chaos enemies have a chance to deal double damage. Gain +1
Redeployment at level 2, 20 and 40. Every time a
Redeployment is consumed, you become Blessed and the following stats are increased:
Save,
Strength,
Sustain and
Skill.

-120%
Skill. If you have any Status Effects, you are also Frenzied.
Strength,
Wounds, and
Corruption increase every level.

Attacks against Skaven enemies have a chance to deal double damage. Spawns an Endless Spell and increases
Sustain every minute. Endless Spells are easier to find. Endless Spells may trigger a second time after expiring.

Gain +2
Reroll,
Skip and
Banish.
Sustain and
Strength are increased. These increases are reduced for every follower you have. At critical wounds, all enemies become Battle Shocked and you become Hastened for 10 seconds.

Attracts Stage Items, Pickups, and Light Sources toward you after standing still for a total of 1 minute. If you have the Blessed status effect, you also have the Warded status effect, and vice versa.

Healing is doubled. You are immune to Bleeding, Burning, Cursed, Poisoned, Slowed, Stunned, and Vulnerable status effects. Gain additional
Wounds,
Toughness and
Corruption every level. All enemy bosses have the Healing status effect

Attacks against Gloomspite Gitz enemies have a chance to deal double damage. Double
Tithe and inflicts the Cursed Status Effect while above 50%
Wounds. Doubles
Veterancy and inflicts the Blessed Status Effect while below 50%
Wounds.

Increases the chance of inflicting status effects on enemies, their duration and their damage by 20%. Level 1 Weapons gain +3
Attacks.

You ignore terrain and gain +10%
Move. All enemies have a chance to spawn Poisoned. Gain +1%
Corruption every level.